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include #include #include class eval {char …

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include<iostream.h> #include<conio.h> #include<stdio.h> class eval {char level; int point; public: eval() {level='E';point=0; } void sink(int l) {level=l; } void Float(int l) {level+=l; point++; } void show() { cout<<level<<"#"<<point<<endl; } }; void main() {clrscr(); eval e; e.sink(3); e.show(); e.Float(7); e.show(); e.sink(2); e.show(); getch(); } I can't understand the logic behind its output please explain
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