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  • 1 answers

Yogita Ingle 5 years ago

Ao and A.U. both are the units of distances but 1Ao = 10-10m and 1A.U. = 1.496× 1011m.

 

  • 4 answers

Shreya Rao 5 years ago

1. v= u + at 2. s= ut + 1/2at^2 3. s=1/2t(v + u) 4. v^2= u^2 +2as these are the four equations of motion

Shreya Rao 5 years ago

1. v= u + at 2. s= ut + 1/2at^2 3. s=1/2t(v + u) 4. v^2= u^2 +2as these are the four equations of motion

Divya Thakur 5 years ago

3equ hoti ha fourth kab sa aa gayi

Aadya Singh 5 years ago

Mene to abhi tak 3 hi padha h??
  • 1 answers

Vivek Kumar 5 years ago

All have 90° angle in between them
  • 4 answers

Teresa Zou 5 years ago

2as = v2 - u2 hota hein , yepp!!! I know but 2as = v+ at yeh kux alagg hein?

Divya Thakur 5 years ago

D.f of as=[LT-2][LT-1] =[LT-1]2 D.F of v2=[LT-1]2 Df of u2=[LT-1]2 So it is correct because it's dimension are same

Divya Thakur 5 years ago

2as=v2-u2 hota ha

Divya Thakur 5 years ago

Solve karna ha kya
  • 2 answers

Aadya Singh 5 years ago

Mujhe aati hai delete krne... Aur mai apni ek id delete bhi kar chuki hu ?

Aadya Singh 5 years ago

To phir install kar lo phir se ???id to delete hi nahi ki hai...... ???
  • 2 answers

Aadya Singh 5 years ago

Kahi nahi?

Aadya Singh 5 years ago

Hnn ???
  • 1 answers

Aadya Singh 5 years ago

Can't find the value of proportionality constant...
Can't be applied in expression involving Trignometeic ratios n exponential terms..
Can't be applied in expression involving two or more terms separated by (+) Or (-).
Can't be applied in expression involving proportionality constant which has dimension...
  • 5 answers
The foot–pound–second system or FPS system is a system of units built on three fundamental units: the foot for length, the pound for either mass or force, and the second for time

Nancy Chhikara 5 years ago

Thanks

Gaurav Seth 5 years ago

A n s w e r :
F P S System In this system, the unit of length is foot, the unit of mass is pound and the unit of time is second.

Dark ..? 5 years ago

second as the f.u of length*****

Dark ..? 5 years ago

it is british system based on foot, pound, mass and time
  • 5 answers

Sajid Md 5 years ago

The International System of Units
@gaurav Seth u r wrong , <mark> the full form of SI Unit is <i>" Systeme International d'unités" </i> it's french
In English it is "International system of units"
the short form is taken from the french name

Nancy Chhikara 5 years ago

What is FPS system

Dark ..? 5 years ago

standard international system

Gaurav Seth 5 years ago

S.I system (standard international system). 

In this system the units of mass, length and time are same, as that of M.K.S system. 

<article id="post-1294477">

The full form of S.I is standard international system, it is an international system of units for the measurements. SI is a measuring system that is dependent on 7 base units:

Length in metre

Mass in kilogram

Time in second

Electric current in ampere

Temperature in kelvin

Amount of substance in mole

Luminous intensity in candela.

</article>
  • 1 answers

Gaurav Seth 5 years ago

calar Triple Product

If a, b, c are three vectors, then (a * b) * c is called scalar triple product and is denoted by [a b c].

∴ [a b c] = (a * b) * c

Geometrical Interpretation of Scalar Triple Product

The scalar triple product (a * b) * c represents the volume of a parallelepiped whose coterminous edges are represented by a, b and c which form a right handed system of vectors.

Expression of the scalar triple product (a * b) * c in terms of components

a = a1i + a1j + a1k, b = a2i + a2j + a2k, c = a3i + a3j + a3k is

<figure></figure>

Properties of Scalar Triple Products

1. The scalar triple product is independent of the positions of dot and cross i.e., (a * b) * c = a * (b * c).

2. The scalar triple product of three vectors is unaltered so long as the cyclic order of the vectors remains unchanged.

i.e., (a * b) * c = (b * c) * a= (c * a) * b
or
[a b c] = [b c a] = [c a b].

3. The scalar triple product changes in sign but not in magnitude, when the cyclic order is changed.

i.e., [a b c] = – [a c b] etc.

4. The scalar triple product vanishes, if any two of its vectors are equal.

i.e., [a a b] = 0, [a b a] = 0 and [b a a] = 0.

5. The scalar triple product vanishes, if any two of its vectors are parallel or collinear.

6. For any scalar x, [x a b c] = x [a b c]. Also, [x a yb zc] = xyz [a b c].

7. For any vectors a, b, c, d, [a + b c d] = [a c d] + [b c d]

8. [i j k] = 1

<figure></figure>

11. Three non-zero vectors a, b and c are coplanar, if and only if [a b c] = 0.

12. Four points A, B, C, D with position vectors a, b, c, d respectively are coplanar, if and only if [AB AC AD] = 0.

i.e., if and only if [b — a c— a d— a] = 0.

13. Volume of parallelepiped with three coterminous edges a, b,c is | [a b c] |.

14. Volume of prism on a triangular base with three coterminous edges a, b,c is 1 / 2 | [a b c] |.

15. Volume of a tetrahedron with three coterminous edges a, b,c is 1 / 6 | [a b c] |.

16. If a, b, c and d are position vectors of vertices of a tetrahedron, then

Volume = 1 / 6 [b — a c — a d — a].

  • 1 answers

Gaurav Seth 5 years ago

<article id="post-943695">

 

Let S is the area of the bottom and h is the height of a parallelepiped, then the volume formula is,

V=S×h

Where,
S = Area of the bottom
h = Height

Example Find the volume of the parallelepiped, when 20cm2 is the area of the bottom and 10 cm is the height of the parallelepiped.

Solution:

Given,
Aare of the botton = S = 20cm2
Height = h = 10 cm

Volume formula is: V=S×h 

V=20×10

V=200cm3

</article>
  • 2 answers

Anshul Koundal 5 years ago

What's the problem ?

Ayush Jain 5 years ago

What's the problem
  • 3 answers

Aseem Mahajan 5 years ago

Click on the image for full resolution

Aseem Mahajan 5 years ago

<a href="https://ibb.co/NYZmYb4"></a> <a href="https://ibb.co/5Kf8kh6"></a> <a href="https://ibb.co/LvvPP4h"></a>

Anshul Koundal 5 years ago

Ask question then i will answer that
  • 4 answers

Aseem Mahajan 5 years ago

<a href="https://ibb.co/NYZmYb4"></a> <a href="https://ibb.co/5Kf8kh6"></a> <a href="https://ibb.co/LvvPP4h"></a>

Aseem Mahajan 5 years ago



Aseem Mahajan 5 years ago

<a href="https://ibb.co/NYZmYb4"></a> <a href="https://ibb.co/5Kf8kh6"></a> <a href="https://ibb.co/LvvPP4h"></a>

Aseem Mahajan 5 years ago

I am answering plz wait some time
  • 2 answers

Aadya Singh 5 years ago

Parsk??? ?

Aadya Singh 5 years ago

Lol ???computer achhe se nahi padha hoga ??... Btw... Mene bhi achhe se nahi padha tha ???especially Python n Scratch ?
  • 1 answers

Aseem Mahajan 5 years ago

Arre lekin hua kya jiski waje se update hua?
  • 3 answers

Aseem Mahajan 5 years ago

miss aap itna badal kese gyi vese

Aseem Mahajan 5 years ago

hnn baki mai to bs advise hi krrq hu

Aadya Singh 5 years ago

Oooo ?
  • 2 answers

Dark ..? 5 years ago

hlo

?Ritesh Gupta? 5 years ago

Mera hi photo h with white and blue t shirt
  • 1 answers

Sia ? 4 years, 5 months ago

Physics is the natural science that studies matter, its motion and behavior through space and time, and the related entities of energy and force. Physics is one of the most fundamental scientific disciplines, and its main goal is to understand how the universe behaves.

  • 1 answers

Meghna Thapar 5 years ago

Astronomers estimate the distance of nearby objects in space by using a method called stellar parallax, or trigonometric parallax. Simply put, they measure a star's apparent movement against the background of more distant stars as Earth revolves around the sun. To measure large distances, such as the distance of a planet or a star from Earth, astronomers use the principle of parallax. Here, the term parallax is the semi-angle of inclination between two sight-lines to the star, as observed when Earth is on opposite sides of the Sun in its orbit.

  • 1 answers

Aadya Singh 5 years ago

Hello ?.... Achhi hai diku...
  • 5 answers

Aseem Mahajan 5 years ago

And happy daughter's day aadu

Aseem Mahajan 5 years ago

No problem..

Aadya Singh 5 years ago

Dhanyavaad ?

Aseem Mahajan 5 years ago

Sine law states that in any triangle , :
$$\dfrac{sinA}{a}=\dfrac{sinB}{b} = \dfrac{sinC}{c}$$

Meghna Thapar 5 years ago

The Law of Sines is the relationship between the sides and angles of non-right (oblique) triangles . Simply, it states that the ratio of the length of a side of a triangle to the sine of the angle opposite that side is the same for all sides and angles in a given triangle.

<div class="mod" data-md="61" style="clear:none"> <div aria-level="3" class="LGOjhe" data-attrid="wa:/description" data-hveid="CBIQBQ" role="heading">The law of sines can be used to compute the remaining sides of a triangle when two angles and a side are known—a technique known as triangulation. It can also be used when two sides and one of the non-enclosed angles are known.</div> </div> <div class="g"> <div class="rc" data-hveid="CAUQAA" data-ved="2ahUKEwjP__Lby4jsAhXwxzgGHbqEB6QQFSgAMAR6BAgFEAA"> <div class="r"> </div> </div> </div>
  • 1 answers

Aseem Mahajan 5 years ago

Taking cross products for vectors:
$$\left|\hat{\imath} \;\;\;\;\;\;\; \hat{\jmath}\;\;\;\;\;\;\; \hat{k} \\ 1 \; \;\;\;\;\;\; 1\;\;\;\;\;\;\; -1 \\ 2 \;\;\;\;\;\;\; -1 \; \;\;\;\;\;\; 4 \right|$$
Solving for matrix , magnitude of cross product:
$$\hat{imath}(1 × 4 - (-1) × (-1)) - \hat{jmath}(1×4 - (-1) × 2) + \hat{k}(1 × -1 - (1 × 2)) \\ = 3\hat{\imath} - 6\hat{\jmath} - 3\hat{k}$$

  • 0 answers
  • 4 answers

Aseem Mahajan 4 years, 10 months ago

$$\vec{A}$$

Aseem Mahajan 5 years ago

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Aseem Mahajan 5 years ago

. ?
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Aseem Mahajan 5 years ago

Ab sahi hai ?:
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